Warning: Undefined array key "Game" in /var/www/minitokyo/www/www/tag.php on line 93 Final Fantasy VII: Dirge of Cerberus - Wallpaper and Scan Gallery - Minitokyo
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Final Fantasy VII: Dirge of Cerberus - Wallpaper and Scan Gallery

Final Fantasy VII: Dirge of Cerberus Game

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Tagged under Square Enix, Final Fantasy, Games.

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

  • Final Fantasy VII: Dirge of Cerberus Wallpaper

    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

  • Final Fantasy VII: Dirge of Cerberus Wallpaper

    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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    Final Fantasy VII: Dirge of Cerberus Wallpaper

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  • Final Fantasy VII: Dirge of Cerberus

    Final Fantasy VII: Dirge of Cerberus

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    Final Fantasy VII: Dirge of Cerberus

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    Final Fantasy VII: Dirge of Cerberus

  • Final Fantasy VII: Dirge of Cerberus

    Final Fantasy VII: Dirge of Cerberus

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    Final Fantasy VII: Dirge of Cerberus

  • Final Fantasy VII: Dirge of Cerberus

    Final Fantasy VII: Dirge of Cerberus

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    Final Fantasy VII: Dirge of Cerberus

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    Final Fantasy VII: Dirge of Cerberus

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Prirky's Final Fantasy VII: Dirge of Cerberus Game Review

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Rated: 7

Given my gaming (or rather, non-gaming) background, I'm glad I got into DoC. Game critics and die-hard gamers are raging about the linear gameplay, bland scenery, dumb-as-a-brick AIs, convoluted plotline and the ridiculous amount of cut scenes. And I agree. But all of those elements are not necessarily a bad thing when you're someone like me. My gaming background comprises of a handful of RPGs, 2D platform games, DDR, mini-games of the how-fast-can-you-click-a-mouse variety, and other mindless diversions.

Despite the apparent "simplicity" and repetitiveness of picking off stationary enemies that seem to pop out of nowhere, I enjoy it tremendously.

In addition, this game is not meant to be just a shooter game. Square Enix wanted to combine elements of an RPG with a shooter.

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