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Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
Final Fantasy VII: Dirge of Cerberus Wallpaper
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Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Takeshi Okazaki
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VII: Dirge of Cerberus
Rated: 7
Given my gaming (or rather, non-gaming) background, I'm glad I got into DoC. Game critics and die-hard gamers are raging
about the linear gameplay, bland scenery, dumb-as-a-brick AIs, convoluted plotline and the ridiculous amount of cut
scenes. And I agree. But all of those elements are not necessarily a bad thing when you're someone like me. My gaming
background comprises of a handful of RPGs, 2D platform games, DDR, mini-games of the how-fast-can-you-click-a-mouse
variety, and other mindless diversions.
Despite the apparent "simplicity" and repetitiveness of picking off stationary enemies that seem to pop out of
nowhere, I enjoy it tremendously.
In addition, this game is not meant to be just a shooter game. Square Enix wanted to combine elements of an RPG with a
shooter.